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Tekken Tag Tournament PC


Tekken Tag Tournament, being a non-canon game, features no storyline. It is more of a compilation of the Tekken series giving fans the opportunity to play as almost every character in the series up to that point, including many of those that had apparently been missing in the main Tekken storyline. Of all the returning characters, Kazuya Mishima was the most heavily promoted, since he featured prominently on the game's cover art and promotional material, despite his absence from the previous entry in the Tekken series (he would return in Tekken 4). When Arcade mode is completed, a real-time ending is shown over the credits for the main character (i.e. the first character chosen when selecting the two fighters). The exception to this is Unknown's ending, which is a FMV.

Mafia II


Mafia II is a third-person action-adventure video game, the sequel to Mafia: The City of Lost Heaven. It is developed by 2K Czech, previously known as Illusion Softworks, and is published by 2K Games. Originally announced in August 2007 at the Leipzig Games Convention, it was released on Microsoft Windows, PlayStation 3 and Xbox 360 in August 2010.

The game is set in the 1940-50s era of Empire Bay, a fictional city based on New York City, Chicago, Los Angeles, San Francisco, Boston and Detroit.[7][8] There are 30-40 vehicles in the game (45 with DLC) as well as licensed music from the era.[9]
Many firearms from the previous return, such as the Thompson submachine gun and Colt 1911, as well as a pump-action shotgun (though it was changed from a Winchester Model 12 to a Remington 870). New WWII-era weapons like the MP 40, the M3 submachine gun, the MG 42 and the Beretta Model 38 also appear in the game.
Interacting with objects in the environment involves two action buttons- a standard action and a "violent" action (for example, when stealing a car, the player may choose to either pick its lock or break the window glass), used in context-sensitive situations. A map is included as in the original Mafia game. The checkpoint system has been completely overhauled.[10] New controls include a cover system that allows the player to hide behind objects (such as generators, walls and large crates) to shoot enemies, rather than just using a crouch while behind an object.
It has been stated by 2K Czech that the game's cutscenes are created by the game engine, in real-time, rather than pre-rendered cutscenes. For example if the player is riding in a car and a cut scene starts, the player will be driving the same car and if the car is damaged, that will appear in the cut scene.[11]
The game has three different in game radio stations, Empire Central Radio, Empire Classic Radio and Delta Radio, with licensed music, news, and commercials. The radio stations includes music from different genres including rock and roll, big band, rhythm and blues, doo-wop, among others with licensed songs by Chuck Berry, The Everly Brothers, Dean Martin, Little Richard, Muddy Waters, Buddy Holly & The Crickets, Bing Crosby, Bill Haley & His Comets, The Chordettes, Bo Diddley, Rick Nelson, Eddie Cochran, The Champs, The Drifters, Screamin' Jay Hawkins, The Andrews Sisters, among others.

Battlefield 1942


Battlefield 1942 is a 3D World War II first-person shooter (FPS) computer game developed by Swedish company Digital Illusions CE and published by Electronic Arts for Microsoft Windows (2002) and Apple Macintosh (2004). The game can be played in singleplayer mode against the computer game AI or in multiplayer mode against players on the Internet or in a Local Area Network. It is also a popular platform for mod developers, with a large number of released modifications that alter the gameplay and theme.

In-game, players assume the role of one of five classes of infantry: Scout, Assault, Anti-Tank, Medic, and Engineer. Players also have the ability to fly various World War II fighter aircraft and bombers, navigate capital ships, submarines and aircraft carriers, man coastal artillery defenses, drive tanks, APCs and jeeps, and take control of anti-aircraft guns and mounted machine guns.

Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the Pacific, European, North African, Eastern , and Italian Fronts. Combat is always fought between the Axis Powers and the Allies. The location determines which nation-specific armies are used (for example, on the Wake Island map, it is Japan versus the United States, while on the Battle of Britain map, it is Germany versus the United Kingdom). The maps in Battlefield 1942 are based on real battles and are somewhat realistically portrayed.

Battlefield 2142


Battlefield 2142 is a first-person shooter video game developed by Digital Illusions CE (DICE) and produced by Electronic Arts (EA). It is the fourth game in the Battlefield series. BF2142 is set in the 22nd century, during a new ice age which sees two military superpowers – the European Union (EU) and Pan Asian Coalition (PAC) – battle for survival.[2]
The game was designed primarily for multiplayer gameplay, allowing a maximum of 64 players on a server or a maximum of 16 players in single player mode against bots on Conquest mode. It has its own ranking system to keep track of the user's stats similar to the one used in its predecessor, Battlefield 2. It also opens up new categories of vehicles and weapons not seen in Battlefield 2. Battlefield 2142 has an unlock system allowing the player to choose a new unlock every time they achieve a new rank rather than making them purchase the item. EA Games has also released a booster pack called Northern Strike, which contains new maps, unlocks, and vehicles.



Crysis Warhead


Crysis Warhead, like the original Crysis, is set in 2020, when an ancient alien spacecraft is uncovered on the fictional Lingshan Islands, east of the Philippines. The single player campaign has the player assume the role of a member of Raptor Team, a squad of mostly American soldiers outfitted with cutting-edge technology. Specifically, they play the role of former British SAS operator Sergeant Michael Sykes, referred to in-game by his call sign, "Psycho". Psycho was a supporting character in Crysis, in which players played one of his Raptor Team squad mates, Jake "Nomad" Dunn. Psycho's arsenal of futuristic weapons builds on those showcased in Crysis, with the introduction of Mini-SMGs which can be dual-wielded, a six-shot grenade launcher equipped with EMP grenades, and the destructive, short ranged Plasma Accumulator Cannon (PAX). The highly versatile Nanosuit, which confers various superhuman abilities upon its wearer, returns. In Crysis Warhead, the player follows a "secret mission" Psycho was sent on roughly halfway through the original game, to retrieve a mysterious cargo container held by the North Koreans, believed to contain a nuclear warhead. During this mission, Psycho fights North Korean and extraterrestrial enemies in many different locations, such as a tropical island jungle, inside an "Ice Sphere", an underground mining complex, and finally, to an airfield. Like Crysis, Warhead uses Microsoft Direct3D for graphics rendering. Crytek have also recently added a Crysis Wars mod for the Sandbox 2 editor, the same tool that Crytek used to create Crysis and Crysis Warhead.

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Pariah


In the year 2520, Jack Mason, a medic, is on a ship transporting Karina, a woman who is carrying a highly classified transgenic virus -- and who, according to the manual, has had her civil rights revoked. While flying over "The Zone" the ship is shot down by "Scavengers," crash landing on Earth. Karina is seized by the Scavengers and Jack must find her before an outbreak of the virus occurs. Jack suspects that it was more than just a Scavenger conflict, as the surface to air missile was too advanced for scavengers to have obtained on their own.

World War II Combat: Road to Berlin



World War II Combat: Road to Berlin takes place during the final days of World War II. The Germans have been developing secret long-range rockets (called "Vengeance Weapons") that they could use to attack opposing countries. Joseph Stalin, the leader of the Soviet Union at the time, wanted to get hold of these rockets in his attempt to dominate the western world. Since the Soviets were the lesser of the two evils at this time of the war, the Soviet Union joined Britain's battle. This meant that the Allies could not battle the Soviets to prevent them from getting hold of the Vengeance Weapons, but rather, they had to race against them to make sure that the weapons did not fall into Stalin's hands. Players take control of Stephen Moore, an officer of the OSS (Office of Strategic Services), a precursor to the CIA. The events that take place in this game are invented, bearing in mind that this storyline is completely fictitious and the "weapons", if any, truly did fall into Soviet hands.

Prince of Persia: The Forgotten Sands



Prince of Persia: The Forgotten Sands is a multi-platform video game produced by Ubisoft which was released on May 18, 2010, in North America and on May 20 in Europe. The games mark a return to the storyline started by Prince of Persia: The Sands of Time. Prince of Persia: The Forgotten Sands is the title of four separate games with different storylines. The main game was developed for PlayStation 3, Xbox 360, and Microsoft Windows, while the other three are exclusive for the PlayStation Portable, Nintendo DS, and Wii.
The PSP and Wii versions were developed by Ubisoft Quebec; the PS3, Xbox 360 and Windows versions were handled by Ubisoft Montreal with the help of Ubisoft Singapore; and the Nintendo DS version was made at Casablanca.

Blur Vitality


In Blur's career mode, the player will encounter numerous characters and many licensed cars ranging from Dodge Vipers to Lotus Exiges to Ford Transit vans fitted with F1 engines, all of which have full damage modeling and separate traits such as Acceleration, Speed, Drift, Grip and Stability. Some special car models have been designed by Bizarre Creations themselves. There are also some heavily altered versions of familiar urban environments, such as the Los Angeles river halfpipe and several parts of London. These areas were altered to make the races more enjoyable instead of the developers having to strictly abide by each twist and turn. Depending on the character(s) the player races against or tags along with in team races, they will have their own racing styles, power-up set ups, match types, locales, cars and will be apart of certain fictional servers. As the player races well, performs stunts and uses power-ups in certain ways during races, the player will gain 'fan points'. These points help the player progress through the career, purchase more cars and parts and earn more fans for the user base. During the career, challenges will take place midrace when the player drives through a fan icon. Completing these short challenges (e.g. find a secret nitro power-up) will reward the player with a fan points boost.                Read More.....

Crysis 2


The player assumes the control of a Force Recon Marine named "Alcatraz"; the successor to Jake "Nomad" Dunn – the protagonist from the first game. As Alcatraz, players gain ownership of the Nanosuit 2.0 from Army Delta Force officer Laurence "Prophet" Barnes, who returns from the original Crysis, where he was Nomad's commanding officer in Raptor Team. CryNet Systems has been hunting Prophet to retrieve the suit, inadvertently pursuing Alcatraz, believing he is Prophet. The aliens seen in the original game have undergone a major redesigning, abandoning the ancient, tentacled exosuits seen in the first game for high-tech humanoid armored war machines that stalk Alcatraz through the ravaged New York City. Crytek has stated prior to release that their intention was to surpass the original game graphically and gameplay-wise while also having lower system requirements and also supporting true stereoscopic 3D. More recently, with the release of the PC demo, it is clearly seen that the "minimum" requirements are what's required to run the game on "Gamer" settings at an HD resolution. The "Gamer" setting is changed to "High" in the final game, but for all intents and purposes it is exactly the same as before, and the game can be played at lower resolutions with hardware below the minimum requirements.

Angry Birds



In Angry Birds, players control a flock of multi-colored birds that are attempting to retrieve eggs that have been stolen by a group of evil green pigs. On each level, the pigs are sheltered by structures made of various materials such as wood, ice and stone, and the objective of the game is to eliminate all the pigs in the level. Using a slingshot, players launch the birds with the intent of either hitting the pigs directly or damaging the structures, which would cause them to collapse and kill the pigs. In various stages of the game, additional objects such as explosive crates and rocks are found in the levels, and may be used in conjunction with the birds to destroy hard-to-reach pigs.
There are several different types of birds used in the game. In the earliest levels, the basic red bird is the only one available. As the player advances through the game, additional types of birds become available; some of these birds are more effective against particular materials or they have special abilities that are activated by the player after the bird has been launched. For example, a blue bird can separate into three birds, a black bird explodes, and a white bird can drop explosive eggs.The pigs themselves also appear in different sizes. While small pigs are relatively weak and are easily destroyed either by direct hits or by debris from the damaged structures, larger pigs are able to sustain more damage. Also, some pigs wear helmets as armor, making them more resistant to damage, while pigs with crowns can take the most damage.
Each level starts with the number, types, and order of birds pre-determined. If all of the pigs are defeated by the time the last bird is used, the level is completed and the next level is unlocked.Points are scored for each pig defeated as well as for damage to, or destruction of, structures, and bonus points are awarded for any unused birds. Upon completing each level, players receive one, two, or three stars, depending on the score received. Players may re-attempt unlocked levels as many times as they wish in order to complete them successfully or to earn additional points and/or stars.

Shadowrun



Shadowrun takes place in Seattle, Washington, six decades in the future (2050 when first published, currently 2074); the central setting is the Seattle city-state. In the backstory of the game, magic and mythological beings returned to the world in 2011. Additionally, some humans "Goblinize" into orks and trolls, while human children begin to be born as elves, dwarves and even more exotic creatures.
In the Shadowrun setting megacorporations control the lives of not only their employees, but command entire armies (the 10 biggest corporations in the world have extraterritoriality, such as now enjoyed by foreign heads of state. Technology is highly advanced and cyberware and bioware (cybernetically enhanced body parts or augmented parts grown in a vat then implanted in place of natural organs) are common. The computer crash of 2029 and various conflicts and plagues have reshaped the political and financial landscape of the world. Now when conflicts arise the corporations, governments, even wealthy individuals, and organized crime subcontract their dirty work to specialists, those who then perform "shadowruns" or missions undertaken by deniable assets without identities or those that wish to remain unknown. The most skilled of these specialists, called shadowrunners, have earned a reputation for getting the job done. They have developed a knack for staying alive, and prospering, in the world of Shadowrun.

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Harry Potter and the Chamber of Secrets



The game's core gameplay is simple. Taking control of Harry Potter, the player explores Hogwarts castle and grounds. Throughout the course of the game, the player will encounter events that tie into the storyline of the second Harry Potter book.
Filling the gaps between these events are various classes, where the player will learn how to fly a broomstick and learn new spells for combating bosses, among other things. Each new spell is accompanied by a challenge, which the player must get through in a certain amount of time to complete that class period. During the later parts of the game, the player will face challenges which are not time-limited and are not related to learning spells. These challenges are all based on events from the book, for example travelling into the Forbidden Forest and gathering ingredients for a potion Hermione is making. 

Zoo Tycon III



The goal of Zoo Tycoon is to create a thriving zoo by building exhibits to accommodate animals and keeping the guests happy. Exhibit-building is one of the primary goals of Zoo Tycoon. To keep the guests and animals happy, exhibits should be suitable to the animal; for example, a lion is best suited to a savannah environment.[1] Choices in terrain, foliage, rocks, shelters, fences, toys and the presence of zookeepers all contribute to the suitability of an exhibit and the happiness of the animal. Guest happiness is dependent on animal choice, animal happiness, buildings, and scenery. Buildings may include bathrooms, restaurants and food stands, shops, or entertainment buildings such as movie theaters. Scenery involves aesthetics that raise guest happiness slightly, such as topiary art, light posts, or benches. Keeping both animal and guest happiness allows the player to gain monetary awards and steady income. To help manage the expanding zoo, players can employ maintenance workers, zookeepers and tour guides.
There are three modes in Zoo Tycoon: Tutorial, Scenario, and Freeform. Tutorial teaches the player how to build exhibits and keep guests happy. Scenario mode has the player complete a series of objectives, sometimes within a specific time-frame. These objectives may include achieving a certain guest and animal happiness, achieving a certain exhibit suitability, displaying a certain number of animals, or breeding a certain animal. Freeform allows the player to choose the amount of money and the map with which they start. They are presented with an open lot and a limited selection of animals, buildings, and scenery available for purchase. As the game progresses, more animals and items become playable. Additional animals and items may be researched, where money is invested to make them playable.

Mafia: The City Of Lost Heaven


     Mafia's storyline gameplay consists of driving, mainly easy city cruise between different locations, as well as chases and races; the rest of the game is based on third-person on-foot navigation and shooting - all inter-connected with cutscenes. In addition to the photo-realistic city and a huge countryside, detailed interiors like the city's airport, a museum, a church, a hotel, an abandoned prison, restaurants and Don Salieri's bar are included. Weather changes and day/night cycles are also in use.
51 classic American cars around the city can be driven in Mafia, plus 19 bonus cars (of which 5 are racing models) unlockable after the main mode and the opening of a new game mode. Cars are introduced periodically - in the beginning of the game, early 1920s models drive on the streets of the city, while models from 1930 begin appearing in later game stages.
Police book players for minor offenses such as speeding or running a red light, and car accidents cause physical harm to the driving player. While other forms of transport are available, such as trams and elevated rails, they are only ridable and not drivable by the player.
Mafia is also noted for having comprehensive damage physics on nearly all vehicles. While substantially more robust than their real counterparts, smaller and weaker vehicles stand less abuse before breaking down and finally exploding, than large armoured vehicles. More realism is added here compared to other games in the same genre, such as the ability to puncture the fuel tank, overheat the engine, and the ability to break transmission gears. Many exterior components (such as windows, tires, headlights, and bumpers) can be removed from most vehicles with physical means such as crash-driving, hitting with blunt weapons (fists, baseball bat) as well as firing weapons at them.

Need for Speed Porsche


          Need for Speed Porsche Unleashed gives the player the opportunity to race Porsche cars throughout a range of tracks located in Europe. The cars were studied in detail in terms of driving mechanics in order to create a realistic simulation. The premise of the game remains largely the same compared to previous games in the series: driving and racing sports cars. However, the game only offers Porsches. The handling of the cars was improved, and the player can customize their cars drawing from an in-depth catalog of different Porsche-parts. Although the game retains the police chases from Hot Pursuitand High Stakes, the feature is relatively minor and is only seen in the Factory Driver mode (see Modes).
In terms of game concept, Porsche Unleashed is often hailed for the unusual effort of focusing on a single car brand, thus allowing greater depth and acting as a platform of information on the Porsche brand. Apart from the vast number of cars and spare parts, the game also features many historical videos and pictures of Porsche vehicles, as well as written information.           

League of Legends

                  In League of Legends, players are formed into 2 even teams with 1–5 Champion(s) on each team. As of June 2011, there are 79 different released champions.[7] Each team starts at opposing sides of a map in an area called the "fountain", near what is called a "Nexus". A match is won when either the opposing team's Nexus is destroyed or the other team surrenders. To destroy a Nexus, each team must work through a series of towers called "Turrets". Turrets are often placed along a path to each base referred to as a "Lane". Along the way, each player gains levels from killing the opposing team's champions and "Minions" (small NPCs that constantly spawn and attack the other team) and defeating neutral monsters (some of which grant buffs known as crests upon death). Killing enemies allows champions to purchase "Items" with in-match gold to improve their statistics. In League of Legends, each player starts at level 1 at the beginning of the match and can obtain the maximum of level 18 with their champion, leveling 4 different champion-specific abilities.                                                 

GTA Starsky And Hutch Game


         The game follows the adventures of Starsky and Hutch, in three Seasons. The player must complete missions/episodes throughout the season. The Player is given a rating during an episode, called a "Viewer Rating." One of the player's primary objectives during the game is to keep the viewer ratings high, keep the viewers of the season interested. The Player loses Viewer Ratings by hitting Civilians, Pedestrians and Buildings; however, the Player can gain Viewer Ratings by shooting special VR Powerups which give the Viewer Rating a boost. Nevertheless, the Viewer Rating drops at a slow rate throughout the episode. Shooting a Siren Powerup stops the Viewer Rating decline for an amount of time. There are Various Powerups throughout the game that the Player can shoot, such as the Double Damage Powerup. There are also a few powerups a player can drive through. Such powerups correspond to Special Events, VR (Viewer Rating) boost and collectibles. The Player's main objective through season is to catch criminals and occasionally escort other vehicles.


GTA III


GTA III Full Version Game Free


GTA III Full Version Game Free

You've been betrayed and left for dead. Now you're taking revenge, unless the city gets you first. Mob bosses need a favor, crooked cops need help and street gangs want you dead. You'll have to rob, steal and kill just to stay out of serious trouble. Anything can happen out here.

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Doom 3 (extract and play)


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Doom 3 is a science fiction horror video game developed by id Software and published by Activision. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004.[7] The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac OS X. Developer Vicarious Visions ported the game to the Xbox console, releasing it on April 3, 2005. British developers Splash Damage also assisted in design for the multiplayer elements of the game.                   Read more....

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GTA IV Full Version


Grand Theft Auto IV is a 2008 sandbox-style action-adventure video game published by Rockstar Games, and developed by Rockstar North, which has been released for the PlayStation 3 and Xbox 360 video game consoles, and for the Windows operating system. The game involves a separate timeline and world than its predecessors in the Grand Theft Auto series, starting the fourth "era" in the series, and is set in Liberty City, a fictional city based heavily on modern day New York City.[a] The game follows Niko Bellic, an Eastern European war veteran who comes to the United States in search of the American Dream, but quickly becomes entangled in a world of gangs, crime, and corruption. Like other games in the series, GTA IV is composed of elements from driving games and third-person shooters, and features "open-world" gameplay, in which players can interact with the game world at their leisure in a nonlinear fashion. Grand Theft Auto IV also features several online multiplayer modes.                             Read More......

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WWE Raw 2007 (extract and play)



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WWE SmackDown vs. Raw 2007 is a professional wrestling video game released by THQ and developed by YUKE's Future Media Creators. The game is based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the eighth installment in the WWE SmackDown vs. Raw series and is the successor to 2005's WWE SmackDown! vs. RAW 2006 and was succeeded by WWE SmackDown vs. Raw 2008 in 2007. THQ, Yuke's and WWE officially confirmed the game on March 31, 2006. The game was released in November 2006 for the PlayStation 2 and Xbox 360 consoles and was released in December 2006 for the PlayStation Portable system. WWE SmackDown vs. Raw 2007 is the first game in the WWE SmackDown vs. Raw series to be released outside the PlayStation consoles. The PlayStation 3 is the first console from Sony that did not get a release until the following year with WWE SmackDown vs. Raw 2008 that came out.

The game introduced a few key new features including an analog control system, interactive hotspots, and fighting within the arena crowd. The game also included several improvements on the previous game's existing match types and modes.


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Metal Slug series (1-6)



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Metal slug is a first player shooter Game. In metal slug the player starts with only a simple pistol, as the game progresses the player picks up new weapons. The player can only carry one weapon at the time, when a new weapon is found it replaces the old one. Similarly, when the ammo runs out, the player reverts to using the handgun. A new system was implemented with Metal Slug 6 allowing players to carry two larger weapons and switch between them as well as the default pistol.                  Read more.......

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Need for speed pro street reloded



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The game begins where a former street racer known as Ryan Cooper enters a challenge day and wins it with a Nissan 240SX. Ryan is mocked by Ryo Watanabe, the Showdown King .

He then moves on to Battle Machine, a famous race organization, and dominates it. He then moves onto Showdown Chicago, promoted by Super Promotion and the best organization is introduced, the Super Promotion; there are other organizations in each specific event such as the Noise bomb for drift, G Effect that are a circuit crew, ROGUE SPEED which is for drag, and Nitrocide for speed runs. Each organization has a top race team, Apex Glide,Touge UnionGrip RunnersAftermix, and Boxcut, respectively. Ryan dominates the showdown and moves onto React Team Sessions. He then moves onto another Showdownagain promoted by "Super Promotion" and dominates it. He then receives invites to elite organizations of the four Kings of Drag, Drift, Grip and Speed challenge after breaking a certain amount of specific records in each race mode. He beats them and earns their crowns and dominates enough organizations and showdowns to face Ryo who drives a Mitsubishi Lancer Evolution X. Ryan beats him and the Apex Glide team leaves Ryo. Ryan then becomes Street King by beating the kings and Ryo.

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Freedom Fighters


In an alternate present time, the Soviet Union brings an end to World War II by dropping the first atomic bomb on Berlin, redefining history. As a result, the Soviet Union never collapsed; it instead became the world superpower. Europe changed from capitalism to communism with Great Britain as the last to join the communist bloc, albeit reluctantly. The Iron Curtain was extended to most of Asia, the Middle East and South America. Now, they are sending in their army to liberate America. 
Chris and Troy Stone, plumbers, travel to meet with their next client - an Anti-Communist activist named Isabella Angelina. The Stones appear at her condominium only to find no one home, until Soviet soldiers led by General Tatarin raid the condo, seizing Troy. Soon after, Soviet air and ground forces begin their assault on New York City (and presumably the rest of the Country). Amidst the attack on the city, Chris escapes to the streets, allied with a man named Mr. Jones and resistance member Phil Bagzton. They plan and carry out a rescue for Isabella, who was being held at a New York police station, and shortly thereafter, Chris successfully rescues Troy, who was being held hostage at a post office. Then the group retreat to the underground sewers as New York City falls to the Soviet invasion, along with the rest of the United States.

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Halo 2


After the success of Combat Evolved, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including multiplayer over the internet through Xbox Live. Time constraints forced a series of cutbacks in the size and scope of the game, including a cliffhanger ending to the game's campaign mode that left many in the studio dissatisfied. Among Halo 2's marketing efforts was an alternate reality game called "I Love Bees" that involved players solving real-world puzzles.

On release, Halo 2
 was the most popular video game on Xbox Live,                                         holding that rank until the release of Gears of War for the Xbox 360 nearly two years later. By June 20, 2006, more than 500 million games of Halo 2 had been played and more than 710 million hours have been spent playing it on Xbox Live; by May 9, 2007, this number had risen to more than five million unique players. Halo 2 is the best-selling first-generation Xbox game with at least 6.3 million copies sold in the United States alone. Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component. The campaign was the focus of criticism for its cliffhanger ending.


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