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Tekken Tag Tournament PC


Tekken Tag Tournament, being a non-canon game, features no storyline. It is more of a compilation of the Tekken series giving fans the opportunity to play as almost every character in the series up to that point, including many of those that had apparently been missing in the main Tekken storyline. Of all the returning characters, Kazuya Mishima was the most heavily promoted, since he featured prominently on the game's cover art and promotional material, despite his absence from the previous entry in the Tekken series (he would return in Tekken 4). When Arcade mode is completed, a real-time ending is shown over the credits for the main character (i.e. the first character chosen when selecting the two fighters). The exception to this is Unknown's ending, which is a FMV.

Mafia II


Mafia II is a third-person action-adventure video game, the sequel to Mafia: The City of Lost Heaven. It is developed by 2K Czech, previously known as Illusion Softworks, and is published by 2K Games. Originally announced in August 2007 at the Leipzig Games Convention, it was released on Microsoft Windows, PlayStation 3 and Xbox 360 in August 2010.

The game is set in the 1940-50s era of Empire Bay, a fictional city based on New York City, Chicago, Los Angeles, San Francisco, Boston and Detroit.[7][8] There are 30-40 vehicles in the game (45 with DLC) as well as licensed music from the era.[9]
Many firearms from the previous return, such as the Thompson submachine gun and Colt 1911, as well as a pump-action shotgun (though it was changed from a Winchester Model 12 to a Remington 870). New WWII-era weapons like the MP 40, the M3 submachine gun, the MG 42 and the Beretta Model 38 also appear in the game.
Interacting with objects in the environment involves two action buttons- a standard action and a "violent" action (for example, when stealing a car, the player may choose to either pick its lock or break the window glass), used in context-sensitive situations. A map is included as in the original Mafia game. The checkpoint system has been completely overhauled.[10] New controls include a cover system that allows the player to hide behind objects (such as generators, walls and large crates) to shoot enemies, rather than just using a crouch while behind an object.
It has been stated by 2K Czech that the game's cutscenes are created by the game engine, in real-time, rather than pre-rendered cutscenes. For example if the player is riding in a car and a cut scene starts, the player will be driving the same car and if the car is damaged, that will appear in the cut scene.[11]
The game has three different in game radio stations, Empire Central Radio, Empire Classic Radio and Delta Radio, with licensed music, news, and commercials. The radio stations includes music from different genres including rock and roll, big band, rhythm and blues, doo-wop, among others with licensed songs by Chuck Berry, The Everly Brothers, Dean Martin, Little Richard, Muddy Waters, Buddy Holly & The Crickets, Bing Crosby, Bill Haley & His Comets, The Chordettes, Bo Diddley, Rick Nelson, Eddie Cochran, The Champs, The Drifters, Screamin' Jay Hawkins, The Andrews Sisters, among others.

Battlefield 1942


Battlefield 1942 is a 3D World War II first-person shooter (FPS) computer game developed by Swedish company Digital Illusions CE and published by Electronic Arts for Microsoft Windows (2002) and Apple Macintosh (2004). The game can be played in singleplayer mode against the computer game AI or in multiplayer mode against players on the Internet or in a Local Area Network. It is also a popular platform for mod developers, with a large number of released modifications that alter the gameplay and theme.

In-game, players assume the role of one of five classes of infantry: Scout, Assault, Anti-Tank, Medic, and Engineer. Players also have the ability to fly various World War II fighter aircraft and bombers, navigate capital ships, submarines and aircraft carriers, man coastal artillery defenses, drive tanks, APCs and jeeps, and take control of anti-aircraft guns and mounted machine guns.

Each battle takes place on one of several maps located in a variety of places and famous battlefields in all of the major theaters of World War II: the Pacific, European, North African, Eastern , and Italian Fronts. Combat is always fought between the Axis Powers and the Allies. The location determines which nation-specific armies are used (for example, on the Wake Island map, it is Japan versus the United States, while on the Battle of Britain map, it is Germany versus the United Kingdom). The maps in Battlefield 1942 are based on real battles and are somewhat realistically portrayed.

Battlefield 2142


Battlefield 2142 is a first-person shooter video game developed by Digital Illusions CE (DICE) and produced by Electronic Arts (EA). It is the fourth game in the Battlefield series. BF2142 is set in the 22nd century, during a new ice age which sees two military superpowers – the European Union (EU) and Pan Asian Coalition (PAC) – battle for survival.[2]
The game was designed primarily for multiplayer gameplay, allowing a maximum of 64 players on a server or a maximum of 16 players in single player mode against bots on Conquest mode. It has its own ranking system to keep track of the user's stats similar to the one used in its predecessor, Battlefield 2. It also opens up new categories of vehicles and weapons not seen in Battlefield 2. Battlefield 2142 has an unlock system allowing the player to choose a new unlock every time they achieve a new rank rather than making them purchase the item. EA Games has also released a booster pack called Northern Strike, which contains new maps, unlocks, and vehicles.



Crysis Warhead


Crysis Warhead, like the original Crysis, is set in 2020, when an ancient alien spacecraft is uncovered on the fictional Lingshan Islands, east of the Philippines. The single player campaign has the player assume the role of a member of Raptor Team, a squad of mostly American soldiers outfitted with cutting-edge technology. Specifically, they play the role of former British SAS operator Sergeant Michael Sykes, referred to in-game by his call sign, "Psycho". Psycho was a supporting character in Crysis, in which players played one of his Raptor Team squad mates, Jake "Nomad" Dunn. Psycho's arsenal of futuristic weapons builds on those showcased in Crysis, with the introduction of Mini-SMGs which can be dual-wielded, a six-shot grenade launcher equipped with EMP grenades, and the destructive, short ranged Plasma Accumulator Cannon (PAX). The highly versatile Nanosuit, which confers various superhuman abilities upon its wearer, returns. In Crysis Warhead, the player follows a "secret mission" Psycho was sent on roughly halfway through the original game, to retrieve a mysterious cargo container held by the North Koreans, believed to contain a nuclear warhead. During this mission, Psycho fights North Korean and extraterrestrial enemies in many different locations, such as a tropical island jungle, inside an "Ice Sphere", an underground mining complex, and finally, to an airfield. Like Crysis, Warhead uses Microsoft Direct3D for graphics rendering. Crytek have also recently added a Crysis Wars mod for the Sandbox 2 editor, the same tool that Crytek used to create Crysis and Crysis Warhead.

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Pariah


In the year 2520, Jack Mason, a medic, is on a ship transporting Karina, a woman who is carrying a highly classified transgenic virus -- and who, according to the manual, has had her civil rights revoked. While flying over "The Zone" the ship is shot down by "Scavengers," crash landing on Earth. Karina is seized by the Scavengers and Jack must find her before an outbreak of the virus occurs. Jack suspects that it was more than just a Scavenger conflict, as the surface to air missile was too advanced for scavengers to have obtained on their own.

World War II Combat: Road to Berlin



World War II Combat: Road to Berlin takes place during the final days of World War II. The Germans have been developing secret long-range rockets (called "Vengeance Weapons") that they could use to attack opposing countries. Joseph Stalin, the leader of the Soviet Union at the time, wanted to get hold of these rockets in his attempt to dominate the western world. Since the Soviets were the lesser of the two evils at this time of the war, the Soviet Union joined Britain's battle. This meant that the Allies could not battle the Soviets to prevent them from getting hold of the Vengeance Weapons, but rather, they had to race against them to make sure that the weapons did not fall into Stalin's hands. Players take control of Stephen Moore, an officer of the OSS (Office of Strategic Services), a precursor to the CIA. The events that take place in this game are invented, bearing in mind that this storyline is completely fictitious and the "weapons", if any, truly did fall into Soviet hands.